StatusLive Servers online11,685 Players49,486 Populated3,263 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S15122Server sheetchecked 43d ago

RustDocker

Offline 93.231.28.236:28015 checked 43d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,122no region published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustDocker
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
360 / 425
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
24 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
42 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
163 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
66 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
65 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RustDocker, and is it online now?

The current state of RustDocker is offline, with the last sighting 43 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for RustDocker?

No region is published by RustDocker. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 93.231.28.236:28015.

What Rust version is recorded for RustDocker?

Rust network protocol 2633 and build 163794 on Linux: that is what RustDocker runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on RustDocker?

The latest refresh records RustDocker as offline, last seen 43 days 21 hours ago.

In the rankings, which position does RustDocker hold?

Player hours over seven days place RustDocker at #15,122, within the top – of ranked servers.

Wipe data

What wipe schedule has been recorded for RustDocker?

The record of RustDocker's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 52 days 12 hours ago.

Map and rules

Which settings does RustDocker run, and what rules?

The name of RustDocker records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is RustDocker played?

RustDocker runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain RustDocker?

The Rust Graphs lists that carry RustDocker are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On RustDocker, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags RustDocker publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is RustDocker joined?

Enter client.connect 93.231.28.236:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded