StatusLive Servers online11,622 Players37,258 Populated2,894 Wiped · 3 h80 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 1d ago

My Rust server | Powered by AMP

Offline 93.49.104.216:28015 checked 1d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeakWipe
0123410:0011:00Wiped Tue 27 Oct, 10:48 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
226 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
20 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for My Rust server | Powered by AMP, and is it up?

Last seen 44 hours ago; right now My Rust server | Powered by AMP is offline. 0 of 24 hours up over the last 1 full day, which is 0% of the time. On 27 October 2026 is when Rust Graphs first saw it.

What location is recorded for My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 93.49.104.216:28015.

On which Rust version is My Rust server | Powered by AMP running?

Rust network protocol 2635 and build 168909 on Linux: that is what My Rust server | Powered by AMP runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on My Rust server | Powered by AMP?

The latest refresh records My Rust server | Powered by AMP as offline, last seen 44 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does My Rust server | Powered by AMP hold?

Over the last seven days, My Rust server | Powered by AMP records #15,339 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on My Rust server | Powered by AMP?

The record of My Rust server | Powered by AMP's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 44 hours ago the current world was made.

Rules and settings

What settings and rules apply on My Rust server | Powered by AMP?

No gather rate is stated in the name of My Rust server | Powered by AMP. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is My Rust server | Powered by AMP played?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

Filters

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Rust server | Powered by AMP: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to My Rust server | Powered by AMP?

In Rust, press F1 and type client.connect 93.49.104.216:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded