StatusLive Servers online11,610 Players35,756 Populated2,903 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S16869Server sheetchecked 28d ago

intRust

Offline 93.84.91.229:28015 checked 28d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,869top 71%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on intRust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:08 UTC33d ago 1 – running 0
Thu 17 Sep, 17:08 UTC40d ago 1 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is intRust online, and what uptime has been recorded?

intRust is offline at this moment; 28 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for intRust?

There is no region published by intRust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 93.84.91.229:28015.

What Rust version is recorded for intRust?

Rust network protocol 2633 and build 163207 on Linux: that is what intRust runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on intRust?

intRust is not responding at the latest refresh; the last record of it online is 28 days 12 hours ago.

In the rankings, which position does intRust hold?

Player hours over seven days place intRust at #16,869, within the top 71% of ranked servers.

Schedules

What is recorded on intRust on wipe day?

The recent wipes averaged a busiest count of 1 players. At 22 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on intRust?

Too few wipes are on record for intRust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 33 days 13 hours ago.

Map and rules

What settings and rules apply on intRust?

Gather rate for intRust: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has intRust loaded?

A procedural map, generated by the game, is what intRust runs.

Tags

On Rust Graphs, which lists and filters contain intRust?

These Rust Graphs lists include intRust: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On intRust, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): 163207 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags intRust publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to intRust?

Connect with client.connect 93.84.91.229:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163207
Build 163207 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded