DWG RG-S15280Server sheetchecked 33d ago
RUST PVE [RU] staging
Offline 93.85.224.86:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 13:12 UTC33d ago | 1 | – | running | 2 |
| Thu 24 Sep, 17:01 UTC34d ago | 3 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RUST PVE [RU] staging online, and what uptime has been recorded?
The current state of RUST PVE [RU] staging is offline, with the last sighting 33 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.
What location is recorded for RUST PVE [RU] staging?
Europe is where the name of RUST PVE [RU] staging points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 93.85.224.86:28015.
On which Rust version is RUST PVE [RU] staging running?
Rust network protocol 2634 and build 165787 on Windows: that is what RUST PVE [RU] staging runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on RUST PVE [RU] staging?
The latest refresh records RUST PVE [RU] staging as offline, last seen 33 days 16 hours ago.
What rank has been recorded for RUST PVE [RU] staging?
Player hours over seven days place RUST PVE [RU] staging at #15,280, within the top 67% of ranked servers.
Schedules
What happens on RUST PVE [RU] staging on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RUST PVE [RU] staging?
Too few wipes are on record for RUST PVE [RU] staging to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 33 days 16 hours ago.
Rules and settings
What settings and rules apply on RUST PVE [RU] staging?
No gather rate is stated in the name of RUST PVE [RU] staging. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for RUST PVE [RU] staging?
RUST PVE [RU] staging runs a procedural map of size 3,600 with seed 1234567, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain RUST PVE [RU] staging?
These Rust Graphs lists include RUST PVE [RU] staging: Europe servers, plotted and Rust community servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On RUST PVE [RU] staging, what is meant by each tag?
The game's server browser reads these tags from RUST PVE [RU] staging: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs165787 (Build): 165787 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join RUST PVE [RU] staging?
Connect with client.connect 93.85.224.86:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs165787,ts8
Game
gmrust
mp500
ts8
v2634
cs165787
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.