DWG RG-S16860Server sheetchecked 28d ago
Test
Offline 93.91.6.68:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Test online, and what uptime has been recorded?
The current state of Test is offline, with the last sighting 28 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.
What location is recorded for Test?
No region is published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 93.91.6.68:28015 is its address.
On which Rust version is Test running?
On Windows, Test runs Rust network protocol 2633 and build 164924. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Test?
No response from Test; the server was last seen 28 days 14 hours ago.
Against other Rust servers, where is Test placed?
Within the top 71% of all ranked servers: Test at #16,860 for player hours, seven days recorded.
Schedules
On Test, when do wipes occur?
Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 38 days 19 hours ago.
Map and rules
Which settings does Test run, and what rules?
Gather rate for Test: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for Test?
A procedural map, generated by the game, is what Test runs.
Tags
Where does Test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
Tags published by Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164924 (Build): 164924 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Test joined?
Enter client.connect 93.91.6.68:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs164924,ts8
Game
gmrust
mp5
ts8
v2633
cs164924
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.