DWG RG-S15339Server sheetchecked 13m ago
A Rust Server
Online 94.100.18.26:50110 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:51 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is A Rust Server, and is it online now?
A Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 14 days 20 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of A Rust Server show?
Average server fps over the last 48 hours is 155; the lowest was 126. Counted at its highest: 46,501 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,613 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is A Rust Server hosted?
There is no region published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 94.100.18.26:50110.
What Rust version is recorded for A Rust Server?
Rust network protocol 2634 and build 167781 on Linux: that is what A Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on A Rust Server?
Current player count on A Rust Server: 0, of 40 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does A Rust Server hold?
Over the last seven days, A Rust Server records #15,339 for player hours: the top 69% of all ranked servers.
Wipe data
What happens on A Rust Server on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On A Rust Server, when do wipes occur?
The record of A Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 14 days 21 hours ago.
Settings
Which rules and settings are recorded for A Rust Server?
No gather rate is stated in the name of A Rust Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has A Rust Server loaded?
Seed 66847 and size 3,000 define the procedural map A Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does A Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on A Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags A Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is A Rust Server joined?
Enter client.connect 94.100.18.26:50110 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.