StatusLive Servers online11,645 Players47,241 Populated3,160 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S15396Server sheetchecked 2h ago

RS|2x|Staging

Offline 94.130.131.25:28012 checked 2h ago

2x trio moddedcarbon
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,396top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on RS|2x|Staging
Fig. 2

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #528 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:53 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 247 on average
74 / 500
02
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average
47 / 200
03
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 187 on average
26 / 200
04
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 171 on average
104 / 120
05
SURVIVORS.GG #3 [ 2x Solo/Duo/Trio ] FULLWIPED 25.10trio · 2x · biweekly · 136 on average
20 / 200
06 74 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for RS|2x|Staging, and is it up?

Last seen 2 hours ago; right now RS|2x|Staging is offline. Counted from its reported uptime, the last restart was about 23 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of RS|2x|Staging show?

Average server fps over the last 48 hours is 107; the lowest was 73. Counted at its highest: 72,362 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,878 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is RS|2x|Staging hosted?

A region is not published by RS|2x|Staging. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 94.130.131.25:28012.

On which Rust version is RS|2x|Staging running?

Rust network protocol 2634 and build 166655 on Linux: that is what RS|2x|Staging runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on RS|2x|Staging?

RS|2x|Staging is not responding at the latest refresh; the last record of it online is 2 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does RS|2x|Staging hold?

Within the top 69% of all ranked servers: RS|2x|Staging at #15,396 for player hours, seven days recorded. #528 against other trio servers.

Wipe times

What happens on RS|2x|Staging on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on RS|2x|Staging?

Too few wipes are on record for RS|2x|Staging to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 13 hours ago.

Map and rules

Which settings does RS|2x|Staging run, and what rules?

2x gather is stated in the name of RS|2x|Staging. A group tops out at 3 players (trio). survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is RS|2x|Staging played?

RS|2x|Staging runs a procedural map of size 3,500 with seed 471471404, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: RS-Maps.

Filters

Where does RS|2x|Staging appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RS|2x|Staging: Servers with a 2x gather rate, Modded Rust servers and Trio Rust servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Gather rate: 2x.

On RS|2x|Staging, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): 0 player slots; ts3 (Group limit): Teams hold no more than 3; v2634 (Protocol): To join, your game must be on protocol 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags RS|2x|Staging publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is RS|2x|Staging joined?

In Rust, press F1 and type client.connect 94.130.131.25:28012 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs166655,ts3,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players 0 player slots.
ts3
Group limit Teams hold no more than 3.
v2634
Protocol To join, your game must be on protocol 2634.
cs166655
Build The game build is 166655.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded