DWG RG-S15396Server sheetchecked 2h ago
RS|2x|Staging
Offline 94.130.131.25:28012 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #528 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:53 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RS|2x|Staging, and is it up?
Last seen 2 hours ago; right now RS|2x|Staging is offline. Counted from its reported uptime, the last restart was about 23 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of RS|2x|Staging show?
Average server fps over the last 48 hours is 107; the lowest was 73. Counted at its highest: 72,362 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,878 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RS|2x|Staging hosted?
A region is not published by RS|2x|Staging. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 94.130.131.25:28012.
On which Rust version is RS|2x|Staging running?
Rust network protocol 2634 and build 166655 on Linux: that is what RS|2x|Staging runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on RS|2x|Staging?
RS|2x|Staging is not responding at the latest refresh; the last record of it online is 2 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does RS|2x|Staging hold?
Within the top 69% of all ranked servers: RS|2x|Staging at #15,396 for player hours, seven days recorded. #528 against other trio servers.
Wipe times
What happens on RS|2x|Staging on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on RS|2x|Staging?
Too few wipes are on record for RS|2x|Staging to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 13 hours ago.
Map and rules
Which settings does RS|2x|Staging run, and what rules?
2x gather is stated in the name of RS|2x|Staging. A group tops out at 3 players (trio). survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is RS|2x|Staging played?
RS|2x|Staging runs a procedural map of size 3,500 with seed 471471404, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: RS-Maps.
Filters
Where does RS|2x|Staging appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RS|2x|Staging: Servers with a 2x gather rate, Modded Rust servers and Trio Rust servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Gather rate: 2x.
On RS|2x|Staging, what is meant by each tag?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): 0 player slots; ts3 (Group limit): Teams hold no more than 3; v2634 (Protocol): To join, your game must be on protocol 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags RS|2x|Staging publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is RS|2x|Staging joined?
In Rust, press F1 and type client.connect 94.130.131.25:28012 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmvanilla,cs166655,ts3,^z,^y
Game
gmvanilla
mp0
ts3
v2634
cs166655
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.