StatusLive Servers online11,596 Players34,117 Populated2,818 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S12627Server sheetchecked 27d ago

Local Staging

Offline 94.131.219.239:28015 checked 27d ago

Connect
Players now 2/ 3 67% full
7-day average0peak –
Rank#12,627top 53%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Staging
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
216 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
14 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
17 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
125 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
43 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
39 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Local Staging online, and what uptime has been recorded?

Local Staging is offline at this moment; 27 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

In which location is Local Staging hosted?

No region is published by Local Staging. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 94.131.219.239:28015.

What Rust version is recorded for Local Staging?

Rust network protocol 2634 and build 166207 on Windows: that is what Local Staging runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Local Staging?

No response from Local Staging; the server was last seen 27 days 6 hours ago.

What rank has been recorded for Local Staging?

Over the last seven days, Local Staging records #12,627 for player hours: the top 53% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Local Staging?

Too few wipes are on record for Local Staging to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 28 days 13 hours ago.

Settings

Which rules and settings are recorded for Local Staging?

The name of Local Staging records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Local Staging played?

A procedural map, generated by the game, is what Local Staging runs.

Tags

Where does Local Staging appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Local Staging are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Local Staging?

gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166207 (Build): 166207 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Local Staging publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Local Staging?

Enter client.connect 94.131.219.239:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166207,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp3
Max players The slot count is 3.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166207
Build 166207 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded