StatusLive Servers online11,765 Players59,281 Populated3,483 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S12913Server sheetchecked 12d ago

TestServer

Offline 94.134.192.237:28015 checked 12d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#12,913top 60%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
410 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
249 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
43 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
73 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
90 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is TestServer, and is it online now?

Last seen 12 days 8 hours ago; right now TestServer is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 October 2026.

In which location is TestServer hosted?

A region is not published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.134.192.237:28015.

What Rust version is recorded for TestServer?

On Windows, TestServer runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on TestServer?

The latest refresh records TestServer as offline, last seen 12 days 8 hours ago.

Against other Rust servers, where is TestServer placed?

Within the top 60% of all ranked servers: TestServer at #12,913 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on TestServer?

The record of TestServer's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 15 hours ago.

Settings

Which rules and settings are recorded for TestServer?

No gather rate is stated in the name of TestServer. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for TestServer?

TestServer runs a procedural map, which the game generates.

Tags

Where does TestServer appear among the Rust Graphs lists and filters?

On Rust Graphs, TestServer is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TestServer, what is meant by each tag?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join TestServer?

Enter client.connect 94.134.192.237:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded