StatusLive Servers online11,749 Players74,551 Populated3,731 Wiped · 3 h139 Interval5 min Date28 OCT 2026

DWG RG-S14395Server sheetchecked 39d ago

TestServer

Offline 94.134.192.240:28015 checked 39d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,395no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
674 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
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04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is TestServer online, and what uptime has been recorded?

The current state of TestServer is offline, with the last sighting 39 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 19 September 2026.

What location is recorded for TestServer?

A region is not published by TestServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 94.134.192.240:28015.

On which Rust version is TestServer running?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on TestServer. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on TestServer?

No response from TestServer; the server was last seen 39 days 3 hours ago.

In the rankings, which position does TestServer hold?

Player hours over seven days place TestServer at #14,395, within the top – of ranked servers.

Wipe data

What wipe schedule has been recorded for TestServer?

The record of TestServer's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 54 days ago.

Rules and settings

Which settings does TestServer run, and what rules?

Gather rate for TestServer: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for TestServer?

TestServer runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain TestServer?

On Rust Graphs, TestServer is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TestServer, what is meant by each tag?

Tags published by TestServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join TestServer?

Connect with client.connect 94.134.192.240:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded