StatusLive Servers online11,635 Players46,883 Populated3,179 Wiped · 3 h98 Interval5 min Date28 OCT 2026

DWG RG-S13792Server sheetchecked 22d ago

TestServer

Offline 94.134.192.41:28015 checked 22d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,792top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average
454 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
259 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average
27 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average
33 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average
140 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
53 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is TestServer, and is it online now?

Last seen 22 days 15 hours ago; right now TestServer is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 5 October 2026.

What location is recorded for TestServer?

No region is published by TestServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 94.134.192.41:28015 is its address.

On which Rust version is TestServer running?

On Windows, TestServer runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on TestServer?

No response from TestServer; the server was last seen 22 days 15 hours ago.

In the rankings, which position does TestServer hold?

Over the last seven days, TestServer records #13,792 for player hours: the top 61% of all ranked servers.

Wipe data

On TestServer, when do wipes occur?

Too few wipes are on record for TestServer to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 1 hours ago.

Settings

What settings and rules apply on TestServer?

Gather rate for TestServer: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has TestServer loaded?

A procedural map, generated by the game, is what TestServer runs.

Lists and filters

On Rust Graphs, which lists and filters contain TestServer?

The Rust Graphs lists that carry TestServer are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TestServer, what is meant by each tag?

Tags published by TestServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join TestServer?

Enter client.connect 94.134.192.41:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded