DWG RG-S14558Server sheetchecked 30d ago
TestServer
Offline 94.134.192.50:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is TestServer online, and what uptime has been recorded?
Last seen 30 days 5 hours ago; right now TestServer is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.
In which location is TestServer hosted?
There is no region published by TestServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 94.134.192.50:28015.
What Rust version is recorded for TestServer?
Rust network protocol 2633 and build 165217 on Windows: that is what TestServer runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on TestServer?
The latest refresh records TestServer as offline, last seen 30 days 5 hours ago.
In the rankings, which position does TestServer hold?
Player hours over seven days place TestServer at #14,558, within the top 61% of ranked servers.
Schedules
What wipe schedule has been recorded for TestServer?
TestServer's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 54 days 7 hours ago.
Map and rules
Which rules and settings are recorded for TestServer?
The name of TestServer records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is TestServer played?
A procedural map, generated by the game, is what TestServer runs.
Filters
On Rust Graphs, which lists and filters contain TestServer?
These Rust Graphs lists include TestServer: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TestServer, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags TestServer publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is TestServer joined?
In Rust, press F1 and type client.connect 94.134.192.50:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.