DWG RG-S14446Server sheetchecked 43d ago
TestServer
Offline 94.134.193.191:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is TestServer, and is it online now?
TestServer is offline at this moment; 43 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
In which location is TestServer hosted?
A region is not published by TestServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 94.134.193.191:28015.
What Rust version is recorded for TestServer?
On Windows, TestServer runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for TestServer?
The latest refresh records TestServer as offline, last seen 43 days 18 hours ago.
In the rankings, which position does TestServer hold?
Over the last seven days, TestServer records #14,446 for player hours: the top – of all ranked servers.
Schedules
On TestServer, when do wipes occur?
Too few wipes are on record for TestServer to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 54 days 20 hours ago.
Rules and settings
Which rules and settings are recorded for TestServer?
No gather rate is stated in the name of TestServer. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is TestServer played?
TestServer runs a procedural map, which the game generates.
Lists and filters
Where does TestServer appear among the Rust Graphs lists and filters?
On Rust Graphs, TestServer is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TestServer, what is meant by each tag?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join TestServer?
Connect with client.connect 94.134.193.191:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.