StatusLive Servers online11,682 Players54,903 Populated3,147 Wiped · 3 h122 Interval5 min Date30 OCT 2026

DWG RG-S16170Server sheetchecked 34d ago

Local Carbon

Offline 94.156.102.238:28015 checked 34d ago

monthly wipes moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,170top 71%
Last wipe56d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Carbon
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Local Carbon, and is it online now?

The current state of Local Carbon is offline, with the last sighting 34 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 18 September 2026.

What location is recorded for Local Carbon?

No region is published by Local Carbon. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 94.156.102.238:28015.

What Rust version is recorded for Local Carbon?

Rust network protocol 2633 and build 165217 on Windows: that is what Local Carbon runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Local Carbon?

No response from Local Carbon; the server was last seen 34 days 22 hours ago.

Against other Rust servers, where is Local Carbon placed?

Over the last seven days, Local Carbon records #16,170 for player hours: the top 71% of all ranked servers.

Schedules

On Local Carbon, when do wipes occur?

Estimated from the force wipe is when Local Carbon's next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 56 days 2 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for Local Carbon?

No gather rate is stated in the name of Local Carbon. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is Local Carbon played?

Local Carbon runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Local Carbon?

These Rust Graphs lists include Local Carbon: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On Local Carbon, what is meant by each tag?

The game's server browser reads these tags from Local Carbon: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Local Carbon?

Connect with client.connect 94.156.102.238:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded