StatusLive Servers online11,806 Players74,886 Populated3,724 Wiped · 3 h106 Interval5 min Date28 OCT 2026

DWG RG-S15114Server sheetchecked 12d ago

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT

Offline 94.158.50.72:28015 checked 12d ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,114top 70%
Last wipe23d agobiweekly schedule
Next wipe4d 20hMon 2 Nov, 17:26 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct12 Oct16 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:26 UTC, in 4d 20h. Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 4d 20hMon 2 Nov, 17:26 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 18d 20hMon 16 Nov, 17:26 UTC
  4. 32d 20hMon 30 Nov, 17:26 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:26 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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283 / 2000
03
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
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05
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06 49 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, and is it up?

Last seen 12 days 12 hours ago; right now PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 5 October 2026 is when Rust Graphs first saw it.

What location is recorded for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

No region is published by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 94.158.50.72:28015 is its address.

On which Rust version is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT running?

On Linux, PVE NIKOV|TP|RAIDBASE|BOSS|EVENT runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is not responding at the latest refresh; the last record of it online is 12 days 12 hours ago.

Against other Rust servers, where is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT placed?

Within the top 70% of all ranked servers: PVE NIKOV|TP|RAIDBASE|BOSS|EVENT at #15,114 for player hours, seven days recorded.

Wipe data

On PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. 23 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

The prediction follows its tag, because too few wipes of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT are on record to confirm the schedule. On Monday 2 November at 17:26 UTC its next wipe is due. The world it runs now was made 23 days 3 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

Which rules and settings are recorded for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

No gather rate is stated in the name of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has PVE NIKOV|TP|RAIDBASE|BOSS|EVENT loaded?

A procedural map, generated by the game, is what PVE NIKOV|TP|RAIDBASE|BOSS|EVENT runs.

Tags

Where does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry PVE NIKOV|TP|RAIDBASE|BOSS|EVENT are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

On PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, what is meant by each tag?

The game's server browser reads these tags from PVE NIKOV|TP|RAIDBASE|BOSS|EVENT: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT joined?

Enter client.connect 94.158.50.72:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded