StatusLive Servers online11,668 Players44,124 Populated3,047 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S7589Server sheetchecked 9m ago

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT

Online 94.158.50.72:28015 checked 9m ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 4
Rank#7,589top 34%
Last wipe22d agobiweekly schedule
Next wipe5d 16hMon 2 Nov, 18:08 UTC
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT
Fig. 2

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct20 Oct24 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 18:08 UTC, in 5d 16h. Its biweekly schedule tag · low confidence

Coming wipes

  1. 5d 16hMon 2 Nov, 18:08 UTC
  2. 8d 17hThu 5 Nov, 19:00 UTCFW
  3. 19d 16hMon 16 Nov, 18:08 UTC
  4. 33d 16hMon 30 Nov, 18:08 UTC
  5. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:08 UTC22d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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319 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 235 on average
132 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 97 on average
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
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05
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average
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06 43 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, and is it up?

At this moment PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is online. The uptime it reports puts the last restart at about 40 hours ago. For the last 7 full days the record is 164 of 168 hours up, 98% of the time. On 4 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT show?

150 server fps on average over the last 48 hours, and never under 89. Counted at its highest: 87,355 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,957 MB. Players feel low fps and a climbing entity count as lag.

In which location is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT hosted?

There is no region published by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 94.158.50.72:28015.

What Rust version is recorded for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

0 of 50 slots on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 4. Averaged over the last 48 hours, the player count is highest at 05:00 UTC: 0 players.

In the rankings, which position does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT hold?

Within the top 34% of all ranked servers: PVE NIKOV|TP|RAIDBASE|BOSS|EVENT at #7,589 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Its tag is followed for the prediction: too few of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT's wipes are on record to confirm the schedule. On Monday 2 November at 18:08 UTC its next wipe is due. 22 days 7 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Settings

What settings and rules apply on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Gather rate for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT runs a procedural map of size 3,700 with seed 1034224783, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

The Rust Graphs lists that carry PVE NIKOV|TP|RAIDBASE|BOSS|EVENT are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Tags published by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT joined?

Connect with client.connect 94.158.50.72:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded