StatusLive Servers online11,623 Players37,934 Populated2,921 Wiped · 3 h81 Interval5 min Date29 OCT 2026

DWG RG-S13258Server sheetchecked 43d ago

Server PVE Survivor

Offline 94.181.174.133:28015 checked 43d ago

moddedcarbonpve
Connect
Players now 1/ 15 7% full
7-day average0peak –
Rank#13,258no region published
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server PVE Survivor
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average
151 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
101 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
51 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
57 / 200
05 29 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
30 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Server PVE Survivor online, and what uptime has been recorded?

The current state of Server PVE Survivor is offline, with the last sighting 43 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

What location is recorded for Server PVE Survivor?

A region is not published by Server PVE Survivor. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 94.181.174.133:28015 is its address.

On which Rust version is Server PVE Survivor running?

Rust network protocol 2633 and build 163493 on Windows: that is what Server PVE Survivor runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Server PVE Survivor?

The latest refresh records Server PVE Survivor as offline, last seen 43 days 15 hours ago.

In the rankings, which position does Server PVE Survivor hold?

Within the top – of all ranked servers: Server PVE Survivor at #13,258 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Server PVE Survivor?

The record of Server PVE Survivor's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 47 days 20 hours ago.

Settings

Which settings does Server PVE Survivor run, and what rules?

The name of Server PVE Survivor records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Server PVE Survivor played?

Server PVE Survivor runs a procedural map, which the game generates.

Lists and filters

Where does Server PVE Survivor appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Server PVE Survivor: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Server PVE Survivor?

The game's server browser reads these tags from Server PVE Survivor: gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): Slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163493 (Build): The game build is 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Server PVE Survivor joined?

In Rust, press F1 and type client.connect 94.181.174.133:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs163493,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players Slots: 15.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs163493
Build The game build is 163493.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded