DWG RG-S15415Server sheetchecked 41d ago
Test
Offline 94.19.39.145:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Test, and is it up?
Test is offline at this moment; 41 days 12 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.
In which location is Test hosted?
A region is not published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 94.19.39.145:28015 is its address.
On which Rust version is Test running?
The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Test. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Test?
Test is not responding at the latest refresh; the last record of it online is 41 days 12 hours ago.
Against other Rust servers, where is Test placed?
Player hours over seven days place Test at #15,415, within the top – of ranked servers.
Wipe data
On Test, when do wipes occur?
The record of Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 41 days 13 hours ago.
Rules and settings
What settings and rules apply on Test?
Gather rate for Test: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Test?
A procedural map, generated by the game, is what Test runs.
Tags
Where does Test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
Tags published by Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Test?
In Rust, press F1 and type client.connect 94.19.39.145:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.