StatusLive Servers online11,809 Players80,805 Populated3,802 Wiped · 3 h104 Interval5 min Date28 OCT 2026

DWG RG-S13773Server sheetchecked 12d ago

TEST

Offline 94.219.178.239:28015 checked 12d ago

Connect
Players now 2/ 10 20% full
7-day average0peak –
Rank#13,773top 64%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:47 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
605 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
377 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
47 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
35 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
137 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
160 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is TEST, and is it online now?

Last seen 12 days 6 hours ago; right now TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 October 2026 is when Rust Graphs first saw it.

In which location is TEST hosted?

There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 94.219.178.239:28015.

On which Rust version is TEST running?

Rust network protocol 2634 and build 167781 on Windows: that is what TEST runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on TEST?

No response from TEST; the server was last seen 12 days 6 hours ago.

What rank has been recorded for TEST?

Over the last seven days, TEST records #13,773 for player hours: the top 64% of all ranked servers.

Schedules

What is recorded on TEST on wipe day?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for TEST?

The record of TEST's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 12 days 6 hours ago the current world was made.

Settings

Which settings does TEST run, and what rules?

The name of TEST records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has TEST loaded?

A procedural map, generated by the game, is what TEST runs.

Filters

Where does TEST appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TEST are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On TEST, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is TEST joined?

Connect with client.connect 94.219.178.239:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded