StatusLive Servers online11,632 Players42,162 Populated3,029 Wiped · 3 h90 Interval5 min Date29 OCT 2026

DWG RG-S10140Server sheetchecked 3d ago

Test

Offline 94.228.171.183:28015 checked 3d ago

trio weekly wipes vanillamoddedoxide
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#10,140top 46%
Last wipe6d agoweekly schedule
Next wipe4hThu 29 Oct, 12:38 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 46% of all ranked servers, and #452 of the trio servers (top 72%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:38 UTC, in 4h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 4hThu 29 Oct, 12:38 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 14d 4hThu 12 Nov, 12:38 UTC
  4. 21d 4hThu 19 Nov, 12:38 UTC
  5. 28d 4hThu 26 Nov, 12:38 UTC
  6. 35d 10hThu 3 Dec, 19:00 UTCFW
  7. 42d 4hThu 10 Dec, 12:38 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:38 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Test, and is it up?

Last seen 3 days 20 hours ago; right now Test is offline. 4 of 168 hours up over the last 7 full days, which is 2% of the time. First seen by Rust Graphs on 14 October 2026.

In which location is Test hosted?

No region is published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 94.228.171.183:28015.

What Rust version is recorded for Test?

Rust network protocol 2635 and build 168909 on Windows: that is what Test runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Test?

The latest refresh records Test as offline, last seen 3 days 20 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for Test?

Player hours over seven days place Test at #10,140, within the top 46% of ranked servers. #452 against other trio servers.

Wipe times

What happens on Test on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On Test, when do wipes occur?

Its tag is followed for the prediction: too few of Test's wipes are on record to confirm the schedule. On Thursday 29 October at 12:38 UTC its next wipe is due. The world it runs now was made 6 days 19 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

Which settings does Test run, and what rules?

No gather rate is stated in the name of Test. Groups: 3 players maximum (trio). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is Test played?

Test runs a procedural map, which the game generates.

Tags

Where does Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Test are: Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Which meaning is attached to each tag on Test?

Tags published by Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Test?

Connect with client.connect 94.228.171.183:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts3
Group limit Team size is capped at 3.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded