DWG RG-S15521Server sheetchecked 42d ago
TEST
Offline 94.228.214.27:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is TEST, and is it online now?
Last seen 42 days 17 hours ago; right now TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.
What location is recorded for TEST?
No region is published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 94.228.214.27:28015.
What Rust version is recorded for TEST?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on TEST. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on TEST?
TEST is not responding at the latest refresh; the last record of it online is 42 days 17 hours ago.
What rank has been recorded for TEST?
Within the top – of all ranked servers: TEST at #15,521 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for TEST?
The record of TEST's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 42 days 17 hours ago.
Map and rules
What settings and rules apply on TEST?
Gather rate for TEST: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has TEST loaded?
A procedural map, generated by the game, is what TEST runs.
Filters
On Rust Graphs, which lists and filters contain TEST?
These Rust Graphs lists include TEST: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TEST, what is meant by each tag?
The game's server browser reads these tags from TEST: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is TEST joined?
Connect with client.connect 94.228.214.27:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.