StatusLive Servers online11,900 Players91,150 Populated4,048 Wiped · 3 h161 Interval5 min Date27 OCT 2026

DWG RG-S15164Server sheetchecked 12d ago

Test Server

Offline 94.232.207.249:28015 checked 12d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,164top 70%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
777 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
46 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
128 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
433 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
259 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Test Server, and is it online now?

The current state of Test Server is offline, with the last sighting 12 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 15 October 2026 is when Rust Graphs first saw it.

In which location is Test Server hosted?

A region is not published by Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.232.207.249:28015.

What Rust version is recorded for Test Server?

Rust network protocol 2635 and build 168118 on Windows: that is what Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Test Server?

The latest refresh records Test Server as offline, last seen 12 days 6 hours ago.

In the rankings, which position does Test Server hold?

Over the last seven days, Test Server records #15,164 for player hours: the top 70% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Test Server?

Too few wipes are on record for Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 21 days 1 hours ago.

Rules and settings

Which settings does Test Server run, and what rules?

No gather rate is stated in the name of Test Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Test Server played?

Test Server runs a procedural map, which the game generates.

Tags

Where does Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test Server?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168118 (Build): The game build is 168118; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Test Server joined?

Enter client.connect 94.232.207.249:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168118,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168118
Build The game build is 168118.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded