DWG RG-S13746Server sheetchecked 22d ago
TEST
Offline 94.240.163.109:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEST online, and what uptime has been recorded?
TEST is offline at this moment; 22 days 11 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 7 October 2026 is when Rust Graphs first saw it.
In which location is TEST hosted?
No region is published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 94.240.163.109:28015 is its address.
What Rust version is recorded for TEST?
On Windows, TEST runs Rust network protocol 2634 and build 167058. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on TEST?
The latest refresh records TEST as offline, last seen 22 days 11 hours ago.
What rank has been recorded for TEST?
Within the top 62% of all ranked servers: TEST at #13,746 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for TEST?
Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 22 days 11 hours ago.
Rules and settings
What settings and rules apply on TEST?
Gather rate for TEST: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is TEST played?
TEST runs a procedural map, which the game generates.
Tags
Where does TEST appear among the Rust Graphs lists and filters?
These Rust Graphs lists include TEST: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TEST, what is meant by each tag?
The game's server browser reads these tags from TEST: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join TEST?
In Rust, press F1 and type client.connect 94.240.163.109:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.