DWG RG-S15339Server sheetchecked 6d ago
TEST
Offline 94.243.13.111:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is TEST, and is it online now?
The current state of TEST is offline, with the last sighting 6 days 21 hours ago. 0 of 144 hours up over the last 6 full days, which is 0% of the time. On 22 October 2026 is when Rust Graphs first saw it.
In which location is TEST hosted?
There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 94.243.13.111:28015.
On which Rust version is TEST running?
On Windows, TEST runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for TEST?
The latest refresh records TEST as offline, last seen 6 days 21 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does TEST hold?
Within the top 69% of all ranked servers: TEST at #15,339 for player hours, seven days recorded.
Schedules
On TEST, when do wipes occur?
Too few wipes are on record for TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 6 days 21 hours ago.
Settings
Which rules and settings are recorded for TEST?
The name of TEST records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has TEST loaded?
TEST runs a procedural map, which the game generates.
Filters
Where does TEST appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry TEST are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
On TEST, what is meant by each tag?
The game's server browser reads these tags from TEST: gmrust (Game mode): Survival in standard Rust style; mp250 (Max players): Slots: 250; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to TEST?
Connect with client.connect 94.243.13.111:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp250
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.