DWG RG-S15467Server sheetchecked 36d ago
nameserver
Offline 94.243.15.226:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is nameserver online, and what uptime has been recorded?
Last seen 36 days 14 hours ago; right now nameserver is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.
What location is recorded for nameserver?
No region is published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 94.243.15.226:28015.
On which Rust version is nameserver running?
On Windows, nameserver runs Rust network protocol 2633 and build 162929. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on nameserver?
The latest refresh records nameserver as offline, last seen 36 days 14 hours ago.
Against other Rust servers, where is nameserver placed?
Over the last seven days, nameserver records #15,467 for player hours: the top 67% of all ranked servers.
Wipe data
On nameserver, when do wipes occur?
The record of nameserver's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 48 days 12 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for nameserver?
The name of nameserver records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is nameserver played?
nameserver runs a procedural map, which the game generates.
Lists and filters
Where does nameserver appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry nameserver are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join nameserver?
Connect with client.connect 94.243.15.226:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp15
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.