DWG RG-S15261Server sheetchecked 42d ago
ServerName
Offline 94.243.36.170:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is ServerName, and is it online now?
The current state of ServerName is offline, with the last sighting 42 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 September 2026.
In which location is ServerName hosted?
There is no region published by ServerName. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 94.243.36.170:28015 is its address.
What Rust version is recorded for ServerName?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for ServerName?
No response from ServerName; the server was last seen 42 days 19 hours ago.
What rank has been recorded for ServerName?
Player hours over seven days place ServerName at #15,261, within the top – of ranked servers.
Wipe times
Which times and days are wipes plotted at on ServerName?
ServerName's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 42 days 20 hours ago.
Settings
What settings and rules apply on ServerName?
Gather rate for ServerName: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
Which map has ServerName loaded?
A procedural map, generated by the game, is what ServerName runs.
Filters
On Rust Graphs, which lists and filters contain ServerName?
The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is ServerName joined?
Connect with client.connect 94.243.36.170:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.