StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S8370Server sheetchecked 46m ago

bunker test

Offline 94.244.33.2:28015 checked 46m ago

monthly wipes moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#8,370top 38%
Last wipe1h agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on bunker test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap4.2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak0players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:20 UTC1h ago – – running 0
Tue 13 Oct, 15:12 UTC15d ago 0 – – 0
Sat 3 Oct, 21:33 UTC25d ago 0 – 9.7 days 0
Mon 21 Sep, 17:04 UTC37d ago 1 halved by day 5 12.2 days 1
Sat 19 Sep, 10:25 UTC40d ago 1 held half 2.3 days 1
Fri 18 Sep, 21:54 UTC40d ago 1 – 0.5 days 0
Mon 14 Sep, 17:08 UTC44d ago 2 held half 4.2 days 1
Sun 13 Sep, 20:38 UTC45d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
78 / 700
02
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
20 / 1000
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 81 on average
235 / 700
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average
107 / 1000
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
11 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average
282 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is bunker test, and is it online now?

bunker test is offline at this moment; 46 minutes ago is when it was last seen. For the last 7 full days the record is 29 of 168 hours up, 17% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for bunker test?

There is no region published by bunker test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 94.244.33.2:28015.

What Rust version is recorded for bunker test?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on bunker test. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on bunker test?

No response from bunker test; the server was last seen 46 minutes ago. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does bunker test hold?

Player hours over seven days place bunker test at #8,370, within the top 38% of ranked servers.

Schedules

On bunker test, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 5.

Which times and days are wipes plotted at on bunker test?

The force wipe is the only wipe at bunker test, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 1 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on bunker test?

Gather rate for bunker test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for bunker test?

bunker test runs a procedural map of size 4,500 with seed 531684005, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain bunker test?

The Rust Graphs lists that carry bunker test are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

On bunker test, what is meant by each tag?

The game's server browser reads these tags from bunker test: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join bunker test?

In Rust, press F1 and type client.connect 94.244.33.2:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/rbsuUUkDMY is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded