StatusLive Servers online11,850 Players85,370 Populated3,783 Wiped · 3 h296 Interval5 min Date29 OCT 2026

DWG RG-S14108Server sheetchecked 40d ago

Lokalny Staging Test

Offline 94.246.144.54:28015 checked 40d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,108no region published
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Lokalny Staging Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 19:07 UTC40d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Lokalny Staging Test, and is it up?

The current state of Lokalny Staging Test is offline, with the last sighting 40 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.

What location is recorded for Lokalny Staging Test?

There is no region published by Lokalny Staging Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 94.246.144.54:28015 is its address.

What Rust version is recorded for Lokalny Staging Test?

Rust network protocol 2633 and build 164887 on Windows: that is what Lokalny Staging Test runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Lokalny Staging Test?

Lokalny Staging Test is not responding at the latest refresh; the last record of it online is 40 days 19 hours ago.

In the rankings, which position does Lokalny Staging Test hold?

Over the last seven days, Lokalny Staging Test records #14,108 for player hours: the top – of all ranked servers.

Schedules

What happens on Lokalny Staging Test on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Lokalny Staging Test?

Too few wipes are on record for Lokalny Staging Test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 40 days 19 hours ago.

Rules and settings

Which rules and settings are recorded for Lokalny Staging Test?

Gather rate for Lokalny Staging Test: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map for Lokalny Staging Test?

Lokalny Staging Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Lokalny Staging Test?

These Rust Graphs lists include Lokalny Staging Test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Lokalny Staging Test?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164887 (Build): The game build is 164887; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Lokalny Staging Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Lokalny Staging Test joined?

Connect with client.connect 94.246.144.54:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164887,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164887
Build The game build is 164887.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded