StatusLive Servers online11,641 Players44,965 Populated3,093 Wiped · 3 h105 Interval5 min Date29 OCT 2026

DWG RG-S13581Server sheetchecked 17d ago

first_server

Offline 94.25.228.14:28015 checked 17d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,581top 61%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on first_server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
291 / 300
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is first_server, and is it online now?

The current state of first_server is offline, with the last sighting 17 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.

What location is recorded for first_server?

No region is published by first_server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 94.25.228.14:28015.

What Rust version is recorded for first_server?

On Windows, first_server runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for first_server?

first_server is not responding at the latest refresh; the last record of it online is 17 days 17 hours ago.

What rank has been recorded for first_server?

Within the top 61% of all ranked servers: first_server at #13,581 for player hours, seven days recorded.

Schedules

On first_server, when do wipes occur?

Too few wipes are on record for first_server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 23 days 12 hours ago.

Map and rules

Which settings does first_server run, and what rules?

No gather rate is stated in the name of first_server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map has first_server loaded?

A procedural map, generated by the game, is what first_server runs.

Filters

Where does first_server appear among the Rust Graphs lists and filters?

On Rust Graphs, first_server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on first_server?

Tags published by first_server, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to first_server?

In Rust, press F1 and type client.connect 94.25.228.14:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players Slots: 500.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded