StatusLive Servers online11,836 Players72,948 Populated3,667 Wiped · 3 h218 Interval5 min Date29 OCT 2026

DWG RG-S13746Server sheetchecked 36d ago

first_server

Offline 94.25.229.180:28015 checked 36d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,746top 59%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on first_server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
527 / 550
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
419 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
66 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
73 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
53 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
181 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for first_server, and is it up?

Last seen 36 days 13 hours ago; right now first_server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

In which location is first_server hosted?

No region is published by first_server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 94.25.229.180:28015.

What Rust version is recorded for first_server?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on first_server. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on first_server?

The latest refresh records first_server as offline, last seen 36 days 13 hours ago.

Against other Rust servers, where is first_server placed?

Within the top 59% of all ranked servers: first_server at #13,746 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for first_server?

first_server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 39 days 19 hours ago.

Rules and settings

Which rules and settings are recorded for first_server?

Gather rate for first_server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has first_server loaded?

first_server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain first_server?

These Rust Graphs lists include first_server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on first_server?

gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags first_server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to first_server?

Enter client.connect 94.25.229.180:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players The slot count is 500.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded