StatusLive Servers online11,743 Players54,666 Populated3,375 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S13198Server sheetchecked 35d ago

first_server

Offline 94.25.229.19:28015 checked 35d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,198top 60%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on first_server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
330 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
220 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
37 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
55 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
78 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is first_server, and is it online now?

Last seen 35 days 9 hours ago; right now first_server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 23 September 2026.

What location is recorded for first_server?

There is no region published by first_server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 94.25.229.19:28015 is its address.

What Rust version is recorded for first_server?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on first_server. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for first_server?

No response from first_server; the server was last seen 35 days 9 hours ago.

In the rankings, which position does first_server hold?

Within the top 60% of all ranked servers: first_server at #13,198 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on first_server?

The record of first_server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 39 days 4 hours ago.

Rules and settings

Which rules and settings are recorded for first_server?

The name of first_server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is first_server played?

A procedural map, generated by the game, is what first_server runs.

Filters

Where does first_server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry first_server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on first_server?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join first_server?

Enter client.connect 94.25.229.19:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players Slots: 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded