StatusLive Servers online11,753 Players57,310 Populated3,407 Wiped · 3 h132 Interval5 min Date28 OCT 2026

DWG RG-S8756Server sheetchecked 2d ago

first_server

Offline 94.25.229.1:28015 checked 2d ago

Connect
Players now 1/ 500 0% full
7-day average1peak 1
Rank#8,756top 39%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on first_server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
394 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
234 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
43 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
30 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
68 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
81 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is first_server, and is it online now?

first_server is offline at this moment; 2 days 23 hours ago is when it was last seen. 0 of 48 hours up over the last 2 full days, which is 0% of the time. On 25 October 2026 is when Rust Graphs first saw it.

What location is recorded for first_server?

There is no region published by first_server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 94.25.229.1:28015 is its address.

On which Rust version is first_server running?

Rust network protocol 2635 and build 168909 on Windows: that is what first_server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on first_server?

The latest refresh records first_server as offline, last seen 2 days 23 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is first_server placed?

Over the last seven days, first_server records #8,756 for player hours: the top 39% of all ranked servers.

Wipe data

On first_server, when do wipes occur?

first_server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 15 days 13 hours ago the current world was made.

Rules and settings

What settings and rules apply on first_server?

Gather rate for first_server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

On which map is first_server played?

first_server runs a procedural map, which the game generates.

Filters

Where does first_server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include first_server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on first_server?

gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags first_server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join first_server?

In Rust, press F1 and type client.connect 94.25.229.1:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players The slot count is 500.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded