StatusLive Servers online11,787 Players83,125 Populated3,861 Wiped · 3 h168 Interval5 min Date28 OCT 2026

DWG RG-S15394Server sheetchecked 24d ago

My Server Name

Offline 94.253.81.162:28015 checked 24d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#15,394top 68%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:21 UTC24d ago 1 – running 1
Tue 29 Sep, 15:33 UTC28d ago 1 held half 4.9 days 0
Mon 28 Sep, 15:22 UTC29d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average
682 / 750
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average
42 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average
57 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for My Server Name, and is it up?

The current state of My Server Name is offline, with the last sighting 24 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.

What location is recorded for My Server Name?

A region is not published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 94.253.81.162:28015 is its address.

What Rust version is recorded for My Server Name?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on My Server Name. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on My Server Name?

No response from My Server Name; the server was last seen 24 days 1 hours ago.

In the rankings, which position does My Server Name hold?

Over the last seven days, My Server Name records #15,394 for player hours: the top 68% of all ranked servers.

Schedules

What is recorded on My Server Name on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On My Server Name, when do wipes occur?

No next wipe can be predicted for My Server Name: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 2 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for My Server Name?

No gather rate is stated in the name of My Server Name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is My Server Name played?

A procedural map, generated by the game, is what My Server Name runs.

Lists and filters

Where does My Server Name appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Server Name are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Server Name, what is meant by each tag?

Tags published by My Server Name, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is My Server Name joined?

Connect with client.connect 94.253.81.162:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded