DWG RG-S13777Server sheetchecked 23d ago
Getoff
Offline 94.27.212.169:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Getoff, and is it online now?
Getoff is offline at this moment; 23 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 5 October 2026.
What location is recorded for Getoff?
No region is published by Getoff. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 94.27.212.169:28015 is its address.
What Rust version is recorded for Getoff?
On Windows, Getoff runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Getoff?
No response from Getoff; the server was last seen 23 days 19 hours ago.
Against other Rust servers, where is Getoff placed?
Within the top 61% of all ranked servers: Getoff at #13,777 for player hours, seven days recorded.
Wipe data
On Getoff, when do wipes occur?
Too few wipes are on record for Getoff to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 24 days 1 hours ago.
Rules and settings
Which rules and settings are recorded for Getoff?
No gather rate is stated in the name of Getoff. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Getoff played?
A procedural map, generated by the game, is what Getoff runs.
Lists and filters
On Rust Graphs, which lists and filters contain Getoff?
On Rust Graphs, Getoff is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Getoff?
The game's server browser reads these tags from Getoff: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Getoff?
In Rust, press F1 and type client.connect 94.27.212.169:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.