DWG RG-S15326Server sheetchecked 3d ago
RPTEST
Offline 94.29.35.120:28116 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RPTEST, and is it up?
Last seen 3 days 19 hours ago; right now RPTEST is offline. 0 of 72 hours up over the last 3 full days, which is 0% of the time. First seen by Rust Graphs on 25 October 2026.
What location is recorded for RPTEST?
There is no region published by RPTEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.29.35.120:28116.
On which Rust version is RPTEST running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RPTEST. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on RPTEST?
RPTEST is not responding at the latest refresh; the last record of it online is 3 days 19 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is RPTEST placed?
Player hours over seven days place RPTEST at #15,326, within the top 69% of ranked servers.
Wipe times
What wipe schedule has been recorded for RPTEST?
Too few wipes are on record for RPTEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 19 hours ago the current world was made.
Map and rules
Which settings does RPTEST run, and what rules?
Gather rate for RPTEST: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Tags
On Rust Graphs, which lists and filters contain RPTEST?
These Rust Graphs lists include RPTEST: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
On RPTEST, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags RPTEST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join RPTEST?
Connect with client.connect 94.29.35.120:28116: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.