StatusLive Servers online11,819 Players71,592 Populated3,741 Wiped · 3 h139 Interval5 min Date27 OCT 2026

DWG RG-S15826Server sheetchecked 16d ago

My Server Name

Offline 94.29.46.237:28015 checked 16d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,826top 72%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep3 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:46 UTC16d ago 0 – running 1
Fri 9 Oct, 10:37 UTC18d ago 1 – 2 days 0
Thu 8 Oct, 13:47 UTC19d ago 1 – 0.9 days 1
Wed 7 Oct, 10:03 UTC20d ago 1 – 1.2 days 0
Thu 1 Oct, 14:04 UTC26d ago 0 – 5.8 days 1
Tue 29 Sep, 13:45 UTC28d ago 1 – 2 days 0
Fri 18 Sep, 08:43 UTC39d ago 1 – 11.2 days 1
Wed 16 Sep, 10:45 UTC41d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
615 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
42 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
85 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
335 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
148 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is My Server Name online, and what uptime has been recorded?

The current state of My Server Name is offline, with the last sighting 16 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.

What location is recorded for My Server Name?

No region is published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 94.29.46.237:28015.

What Rust version is recorded for My Server Name?

Rust network protocol 2634 and build 167398 on Windows: that is what My Server Name runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on My Server Name?

The latest refresh records My Server Name as offline, last seen 16 days 11 hours ago.

Against other Rust servers, where is My Server Name placed?

Player hours over seven days place My Server Name at #15,826, within the top 72% of ranked servers.

Wipe data

What is recorded on My Server Name on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On My Server Name, when do wipes occur?

There is no next wipe to predict at My Server Name, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 16 days 11 hours ago the current world was made.

Settings

What settings and rules apply on My Server Name?

No gather rate is stated in the name of My Server Name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Filters

Where does My Server Name appear among the Rust Graphs lists and filters?

On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Server Name, what is meant by each tag?

Tags published by My Server Name, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is My Server Name joined?

In Rust, press F1 and type client.connect 94.29.46.237:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded