StatusLive Servers online11,658 Players32,604 Populated2,794 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S15478Server sheetchecked 37d ago

TEST1

Offline 94.41.140.62:28015 checked 37d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,478top 68%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is TEST1, and is it online now?

The current state of TEST1 is offline, with the last sighting 37 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

In which location is TEST1 hosted?

A region is not published by TEST1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 94.41.140.62:28015.

On which Rust version is TEST1 running?

Rust network protocol 2633 and build 163794 on Windows: that is what TEST1 runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on TEST1?

TEST1 is not responding at the latest refresh; the last record of it online is 37 days 19 hours ago.

In the rankings, which position does TEST1 hold?

Player hours over seven days place TEST1 at #15,478, within the top 68% of ranked servers.

Wipe data

What wipe schedule has been recorded for TEST1?

Too few wipes are on record for TEST1 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 42 days 9 hours ago.

Map and rules

Which settings does TEST1 run, and what rules?

Gather rate for TEST1: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for TEST1?

A procedural map, generated by the game, is what TEST1 runs.

Filters

Where does TEST1 appear among the Rust Graphs lists and filters?

On Rust Graphs, TEST1 is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TEST1, what is meant by each tag?

The game's server browser reads these tags from TEST1: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to TEST1?

In Rust, press F1 and type client.connect 94.41.140.62:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded