StatusLive Servers online11,659 Players48,364 Populated3,165 Wiped · 3 h117 Interval5 min Date29 OCT 2026

DWG RG-S15996Server sheetchecked 25d ago

Test

Offline 94.50.188.19:28015 checked 25d ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,996top 71%
Last wipe25d agobiweekly schedule
Next wipe2d 19hSun 1 Nov, 04:11 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Sunday 1 November, 04:11 UTC, in 2d 19h. Biweekly: 14 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Test, and is it up?

The current state of Test is offline, with the last sighting 25 days ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 4 October 2026 is when Rust Graphs first saw it.

In which location is Test hosted?

There is no region published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.50.188.19:28015.

What Rust version is recorded for Test?

On Windows, Test runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Test?

The latest refresh records Test as offline, last seen 25 days ago.

In the rankings, which position does Test hold?

Within the top 71% of all ranked servers: Test at #15,996 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Test?

The estimate of Test's next wipe is drawn from biweekly: 14 days after its last wipe. It is due to wipe next on Sunday 1 November at 04:11 UTC. The current world has been in use since 25 days 4 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which rules and settings are recorded for Test?

The name of Test records no gather rate. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Test played?

A procedural map, generated by the game, is what Test runs.

Filters

On Rust Graphs, which lists and filters contain Test?

These Rust Graphs lists include Test: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on Test?

Tags published by Test, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Test joined?

In Rust, press F1 and type client.connect 94.50.188.19:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players 200 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded