StatusLive Servers online11,757 Players71,901 Populated3,470 Wiped · 3 h213 Interval5 min Date29 OCT 2026

DWG RG-S14723Server sheetchecked 16d ago

LocalTest

Offline 94.54.248.203:28015 checked 16d ago

Connect
Players now 1/ 4 25% full
7-day average0peak –
Rank#14,723top 67%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LocalTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
143 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is LocalTest, and is it online now?

The current state of LocalTest is offline, with the last sighting 16 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What location is recorded for LocalTest?

There is no region published by LocalTest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 94.54.248.203:28015.

On which Rust version is LocalTest running?

Rust network protocol 2634 and build 167584 on Windows: that is what LocalTest runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on LocalTest?

No response from LocalTest; the server was last seen 16 days 23 hours ago.

Against other Rust servers, where is LocalTest placed?

Player hours over seven days place LocalTest at #14,723, within the top 67% of ranked servers.

Wipe times

On LocalTest, when do wipes occur?

The record of LocalTest's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 17 days 4 hours ago.

Rules and settings

What settings and rules apply on LocalTest?

No gather rate is stated in the name of LocalTest. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is LocalTest played?

A procedural map, generated by the game, is what LocalTest runs.

Lists and filters

Where does LocalTest appear among the Rust Graphs lists and filters?

These Rust Graphs lists include LocalTest: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On LocalTest, what is meant by each tag?

The game's server browser reads these tags from LocalTest: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to LocalTest?

In Rust, press F1 and type client.connect 94.54.248.203:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded