DWG RG-S15503Server sheetchecked 16d ago
Name of Server as Shown on the Client Server List
Offline 94.60.251.211:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 16 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 12 October 2026.
What location is recorded for Name of Server as Shown on the Client Server List?
There is no region published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 94.60.251.211:28015 is its address.
What Rust version is recorded for Name of Server as Shown on the Client Server List?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 167655. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Name of Server as Shown on the Client Server List?
The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 16 days 23 hours ago.
Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?
Within the top 71% of all ranked servers: Name of Server as Shown on the Client Server List at #15,503 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 23 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Name of Server as Shown on the Client Server List?
Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Name of Server as Shown on the Client Server List played?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Filters
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Name of Server as Shown on the Client Server List, what is meant by each tag?
Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs167655 (Build): Build: 167655; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Name of Server as Shown on the Client Server List?
In Rust, press F1 and type client.connect 94.60.251.211:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs167655,ts8
Game
gmrust
mp1
ts8
v2635
cs167655
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.