DWG RG-S12981Server sheetchecked 9d ago
Test Achivments
Offline 94.67.158.74:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:48 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Test Achivments, and is it up?
The current state of Test Achivments is offline, with the last sighting 9 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.
What location is recorded for Test Achivments?
No region is published by Test Achivments. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.67.158.74:28015.
What Rust version is recorded for Test Achivments?
Rust network protocol 2634 and build 167781 on Windows: that is what Test Achivments runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Test Achivments?
The latest refresh records Test Achivments as offline, last seen 9 days 7 hours ago.
In the rankings, which position does Test Achivments hold?
Player hours over seven days place Test Achivments at #12,981, within the top 59% of ranked servers.
Schedules
What is recorded on Test Achivments on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Test Achivments?
Test Achivments's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 9 days 9 hours ago.
Rules and settings
What settings and rules apply on Test Achivments?
No gather rate is stated in the name of Test Achivments. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Test Achivments played?
Test Achivments runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain Test Achivments?
On Rust Graphs, Test Achivments is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Test Achivments?
The game's server browser reads these tags from Test Achivments: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Test Achivments?
In Rust, press F1 and type client.connect 94.67.158.74:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.