DWG RG-S14617Server sheetchecked 9d ago
Local Rust Dev Server
Offline 94.70.25.207:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:42 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Local Rust Dev Server, and is it up?
Local Rust Dev Server is offline at this moment; 9 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 October 2026 is when Rust Graphs first saw it.
What location is recorded for Local Rust Dev Server?
There is no region published by Local Rust Dev Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 94.70.25.207:28015.
What Rust version is recorded for Local Rust Dev Server?
Rust network protocol 2634 and build 167781 on Linux: that is what Local Rust Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Local Rust Dev Server?
The latest refresh records Local Rust Dev Server as offline, last seen 9 days 2 hours ago.
Against other Rust servers, where is Local Rust Dev Server placed?
Player hours over seven days place Local Rust Dev Server at #14,617, within the top 66% of ranked servers.
Wipe times
On Local Rust Dev Server, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Local Rust Dev Server?
Too few wipes are on record for Local Rust Dev Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 9 days 3 hours ago.
Rules and settings
Which rules and settings are recorded for Local Rust Dev Server?
The name of Local Rust Dev Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.
Which map has Local Rust Dev Server loaded?
Local Rust Dev Server runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain Local Rust Dev Server?
These Rust Graphs lists include Local Rust Dev Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Local Rust Dev Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Local Rust Dev Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Local Rust Dev Server joined?
Enter client.connect 94.70.25.207:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.