DWG RG-S0000Server sheetchecked 44d ago
My Server Name
Offline 94.77.10.8:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is My Server Name, and is it online now?
My Server Name is offline at this moment; 44 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is My Server Name hosted?
A region is not published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 94.77.10.8:28015.
On which Rust version is My Server Name running?
Rust network protocol 2633 and build 163794 on Windows: that is what My Server Name runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on My Server Name?
My Server Name is not responding at the latest refresh; the last record of it online is 44 days 5 hours ago.
Wipe times
Which times and days are wipes plotted at on My Server Name?
My Server Name's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 48 days 22 hours ago.
Map and rules
What settings and rules apply on My Server Name?
Gather rate for My Server Name: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for My Server Name?
My Server Name runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain My Server Name?
The Rust Graphs lists that carry My Server Name are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On My Server Name, what is meant by each tag?
The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join My Server Name?
Connect with client.connect 94.77.10.8:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.