DWG RG-S0000Server sheetchecked 44d ago
My Server Name
Offline 94.77.11.32:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is My Server Name online, and what uptime has been recorded?
Last seen 44 days 13 hours ago; right now My Server Name is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for My Server Name?
No region is published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 94.77.11.32:28015 is its address.
What Rust version is recorded for My Server Name?
Rust network protocol 2633 and build 163794 on Windows: that is what My Server Name runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on My Server Name?
No response from My Server Name; the server was last seen 44 days 13 hours ago.
Wipe data
What wipe schedule has been recorded for My Server Name?
Too few wipes are on record for My Server Name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 44 days 18 hours ago.
Rules and settings
Which rules and settings are recorded for My Server Name?
The name of My Server Name records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for My Server Name?
My Server Name runs a procedural map, which the game generates.
Tags
Where does My Server Name appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry My Server Name are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On My Server Name, what is meant by each tag?
Tags published by My Server Name, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is My Server Name joined?
Enter client.connect 94.77.11.32:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.