StatusLive Servers online11,612 Players36,584 Populated2,915 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S13264Server sheetchecked 41d ago

your_server_name

Offline 95.105.3.252:28015 checked 41d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,264no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on your_server_name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
209 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
200 / 225
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
17 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
18 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
19 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
105 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is your_server_name, and is it online now?

The current state of your_server_name is offline, with the last sighting 41 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

In which location is your_server_name hosted?

No region is published by your_server_name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 95.105.3.252:28015.

What Rust version is recorded for your_server_name?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on your_server_name. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on your_server_name?

your_server_name is not responding at the latest refresh; the last record of it online is 41 days 11 hours ago.

In the rankings, which position does your_server_name hold?

Player hours over seven days place your_server_name at #13,264, within the top – of ranked servers.

Wipe data

Which times and days are wipes plotted at on your_server_name?

The record of your_server_name's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 44 days 14 hours ago.

Rules and settings

Which rules and settings are recorded for your_server_name?

Gather rate for your_server_name: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for your_server_name?

your_server_name runs a procedural map, which the game generates.

Lists and filters

Where does your_server_name appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry your_server_name are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on your_server_name?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags your_server_name publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join your_server_name?

Enter client.connect 95.105.3.252:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded