StatusLive Servers online11,853 Players82,944 Populated3,958 Wiped · 3 h171 Interval5 min Date27 OCT 2026

DWG RG-S12696Server sheetchecked 20d ago

Test

Offline 95.105.3.37:28015 checked 20d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#12,696top 57%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:10 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
713 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
57 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
101 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
409 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
212 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
176 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Test, and is it up?

The current state of Test is offline, with the last sighting 20 days 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 7 October 2026.

In which location is Test hosted?

A region is not published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.105.3.37:28015 is its address.

What Rust version is recorded for Test?

On Windows, Test runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Test?

Test is not responding at the latest refresh; the last record of it online is 20 days 7 hours ago.

What rank has been recorded for Test?

Over the last seven days, Test records #12,696 for player hours: the top 57% of all ranked servers.

Schedules

On Test, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Test?

Test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 20 days 8 hours ago.

Map and rules

Which rules and settings are recorded for Test?

Gather rate for Test: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Test?

Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Test?

These Rust Graphs lists include Test: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Test?

Connect with client.connect 95.105.3.37:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded