StatusLive Servers online11,628 Players37,815 Populated2,951 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S15962Server sheetchecked 23d ago

Born To Kill Test

Offline 95.147.224.99:28015 checked 23d ago

pve
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,962top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Born To Kill Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:48 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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05 10 / 150
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Born To Kill Test, and is it up?

The current state of Born To Kill Test is offline, with the last sighting 23 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 4 October 2026.

What location is recorded for Born To Kill Test?

A region is not published by Born To Kill Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 95.147.224.99:28015.

What Rust version is recorded for Born To Kill Test?

Rust network protocol 2634 and build 166652 on Windows: that is what Born To Kill Test runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Born To Kill Test?

No response from Born To Kill Test; the server was last seen 23 days 10 hours ago.

What rank has been recorded for Born To Kill Test?

Over the last seven days, Born To Kill Test records #15,962 for player hours: the top 71% of all ranked servers.

Schedules

On Born To Kill Test, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Born To Kill Test?

The record of Born To Kill Test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 23 days 11 hours ago.

Settings

What settings and rules apply on Born To Kill Test?

No gather rate is stated in the name of Born To Kill Test. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Born To Kill Test played?

Born To Kill Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Born To Kill Test?

The Rust Graphs lists that carry Born To Kill Test are: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meaning is attached to each tag on Born To Kill Test?

Tags published by Born To Kill Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^p (PvE): No player combat: the threat comes from the world. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Born To Kill Test?

In Rust, press F1 and type client.connect 95.147.224.99:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded