StatusLive Servers online11,832 Players65,657 Populated3,608 Wiped · 3 h129 Interval5 min Date27 OCT 2026

DWG RG-S11292Server sheetchecked 4d ago

TEST

Offline 95.153.121.237:28015 checked 4d ago

Connect
Players now 1/ 10 10% full
7-day average0peak 1
Rank#11,292top 51%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
580 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
34 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
69 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
304 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
123 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
127 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for TEST, and is it up?

The current state of TEST is offline, with the last sighting 4 days 5 hours ago. 2 of 96 hours up over the last 4 full days, which is 2% of the time. First seen by Rust Graphs on 22 October 2026.

In which location is TEST hosted?

No region is published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 95.153.121.237:28015 is its address.

What Rust version is recorded for TEST?

Rust network protocol 2635 and build 168909 on Windows: that is what TEST runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for TEST?

No response from TEST; the server was last seen 4 days 5 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is TEST placed?

Within the top 51% of all ranked servers: TEST at #11,292 for player hours, seven days recorded.

Wipe data

On TEST, when do wipes occur?

The record of TEST's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 5 days 7 hours ago the current world was made.

Rules and settings

What settings and rules apply on TEST?

Gather rate for TEST: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is TEST played?

TEST runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain TEST?

These Rust Graphs lists include TEST: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on TEST?

Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to TEST?

Enter client.connect 95.153.121.237:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded