StatusLive Servers online11,650 Players43,642 Populated2,909 Wiped · 3 h103 Interval5 min Date30 OCT 2026

DWG RG-S1891Server sheetchecked 11m ago

[RU] RCVL_25Rus PVE/PVP Four

Online EA 95.154.95.23:28015 checked 11m ago

quad biweekly wipes moddedoxidepve
Connect
Players now 1/ 51 2% full
7-day average3peak 9
Rank#1,891top 8% · #180 in EA
Last wipe7d agobiweekly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246804:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on [RU] RCVL_25Rus PVE/PVP Four
Fig. 2

Server performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 8% of all ranked servers, top 33% in EA, and #103 of the quad servers (top 12%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

usual gap35 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 11.5

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 27d 15hThu 26 Nov, 19:12 UTC
  3. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 39 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:12 UTC7d ago 8 – running 0
Thu 1 Oct, 19:13 UTC FW28d ago 8 halved by day 19 21 days 0
Thu 17 Sep, 19:14 UTC42d ago 4 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [RU] RCVL_25Rus PVE/PVP Four online, and what uptime has been recorded?

Right now, [RU] RCVL_25Rus PVE/PVP Four is recorded as online. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is [RU] RCVL_25Rus PVE/PVP Four stable in the figures recorded?

88 server fps on average over the last 48 hours, and never under 71. Counted at its highest: 126,486 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,669 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [RU] RCVL_25Rus PVE/PVP Four?

With its EA tag, [RU] RCVL_25Rus PVE/PVP Four lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 95.154.95.23:28015.

On which Rust version is [RU] RCVL_25Rus PVE/PVP Four running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [RU] RCVL_25Rus PVE/PVP Four. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on [RU] RCVL_25Rus PVE/PVP Four?

1 of 51 slots on [RU] RCVL_25Rus PVE/PVP Four are taken at the latest refresh. The seven-day mean is 3 players; the peak over the same period is 9. Over the last 48 hours the busiest hour was 11:00 UTC, at an average of 6 players.

What rank has been recorded for [RU] RCVL_25Rus PVE/PVP Four?

The same seven-day player-hour count places [RU] RCVL_25Rus PVE/PVP Four at #180 within Asia, #1,891 across all ranked servers and in the top 8% of them. #103 against other quad servers.

Wipe times

On [RU] RCVL_25Rus PVE/PVP Four, what does the data show for wipe day?

The recent wipes averaged a busiest count of 7 players. 39 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 11.5.

On [RU] RCVL_25Rus PVE/PVP Four, when do wipes occur?

The wipe rhythm at [RU] RCVL_25Rus PVE/PVP Four is every 5 weeks on Thursday at 19:12 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 days 8 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

Which rules and settings are recorded for [RU] RCVL_25Rus PVE/PVP Four?

Gather rate for [RU] RCVL_25Rus PVE/PVP Four: not stated in the name. Groups: 4 players maximum (quad). It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is [RU] RCVL_25Rus PVE/PVP Four played?

Seed 20261023 and size 4,250 define the procedural map [RU] RCVL_25Rus PVE/PVP Four generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [RU] RCVL_25Rus PVE/PVP Four?

The Rust Graphs lists that carry [RU] RCVL_25Rus PVE/PVP Four are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [RU] RCVL_25Rus PVE/PVP Four?

The game's server browser reads these tags from [RU] RCVL_25Rus PVE/PVP Four: gmrust (Game mode): Standard survival, as Rust plays; mp51 (Max players): 51 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is [RU] RCVL_25Rus PVE/PVP Four joined?

In Rust, press F1 and type client.connect 95.154.95.23:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://m.vk.com/rcvl_rust is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp51,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp51
Max players 51 player slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded