DWG RG-S15269Server sheetchecked 7m ago
KKinRust
Online 95.156.213.212:10500 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for KKinRust, and is it up?
At this moment KKinRust is online. About 7 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 1 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of KKinRust show?
The last 48 hours give an average of 10 server fps and a floor of 10. Counted at its highest: 92,635 entities, buildings, deployables and the rest of the world included. 2,229 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for KKinRust?
There is no region published by KKinRust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 95.156.213.212:10500.
What Rust version is recorded for KKinRust?
On Windows, KKinRust runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on KKinRust?
Current player count on KKinRust: 0, of 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is KKinRust placed?
Over the last seven days, KKinRust records #15,269 for player hours: the top 68% of all ranked servers.
Schedules
On KKinRust, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On KKinRust, when do wipes occur?
The force wipe is the only wipe at KKinRust, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 2 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for KKinRust?
Gather rate for KKinRust: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for KKinRust?
Size 4,000 with seed 6738: that is the procedural map KKinRust runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain KKinRust?
The Rust Graphs lists that carry KKinRust are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on KKinRust?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags KKinRust publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to KKinRust?
Connect with client.connect 95.156.213.212:10500: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
